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Lore
White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals.
Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself.
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In order to become a White Mage, characters must have a level 30 Conjurer and a level 15 Arcanist.
Combat Role
White mages are powerful casters whose talents enable them to fully restore the HP of all party members in a mere instant. Beyond healing, they can also apply their MP towards attack magic, granting them extremely powerful offensive abilities.
A White Mage's most important stat is mind, which increases their healing magic potency.
Skills
White Mages receive additional abilities to augment their healing ability. They also receive the powerful Holy spell. When equipping the White Mage class, players will receive a bonus to both HP and MP over their Conjurer stats, however will not see an increase to their Mind or Determination stats. Unlike some other advanced jobs, the White Mage offers clear and full bonuses over and above every base Conjurer ability, with the only downside being limited to five cross-class skills (as opposed to 10). As such, it is superior to the base Conjurer class in every way.
White Mages can access cross-class abilities from the Thaumaturge and Arcanist classes.
Presence of Mind
presence-of-mind.png | Increases spell speed. | ||||||
*Name | *Level | *Cast | *Recast | ||||
Presence of Mind | 30 | 0 seconds | 300 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
0 | 0 | 0 yalms | 0 yalms | 10 seconds | |||
*Classes | White Mage |
Regen
regen.png | Grants healing over time effect to target. | ||||||
*Name | *Level | *Cast | *Recast | ||||
Regen | 35 | 0 seconds | 2.5 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
? | 0 | 30 yalms | 0 yalms | 21 seconds | |||
*Classes | White Mage | ||||||
*Cure Potency | 150 |
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Divine Seal
divine-seal.png | Increases cure magic potency by 30%. | ||||||
*Name | *Level | *Cast | *Recast | ||||
Divine Seal | 40 | 0 seconds | 60 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
0 | 0 | 0 yalms | 0 yalms | 15 seconds | |||
*Classes | White Mage |
Holy
holy.png | Delivers a magic attack with a potency of 240 to all nearby enemies. | ||||||
*Name | *Level | *Cast | *Recast | ||||
Holy | 45 | 3 seconds | 3.5 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
532 | 0 | 0 yalms | 8 yalms | None | |||
*Classes | White Mage | ||||||
*Additional Effect | Stuns target for 4 seconds. |
Benediction
benediction.png | Restores all of a target's HP. | ||||||
*Name | *Level | *Cast | *Recast | ||||
Benediction | 50 | 0 seconds | 300 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
0 | 0 | 30 yalms | 0 yalms | None | |||
*Classes | White Mage |
Arcanist
White Mages have access to the following Arcanist skills.
Ruin
ruin.png | Deals unaspected damage with a potency of 80. | |||
*Name | *Level | *Cast | *Recast | |
Ruin | 1 | 2.5 seconds | 2.5 seconds | |
*MP | *TP | *Range | *Radius | *Duration |
3 | 0 | 25 yalms | 0 yalms | None |
Physick
physick.png | Restores target's HP. | ||||||
*Name | *Level | *Cast | *Recast | ||||
Physick | 4 | 2 seconds | 2.5 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
5 | 0 | 30 yalms | 0 yalms | None | |||
*Cure Potency | 400 |
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Virus
virus.png | Reduces target's STR and DEX by 15%. | |||
*Name | *Level | *Cast | *Recast | |
Virus | 12 | Instant | 90 seconds | |
*MP | *TP | *Range | *Radius | *Duration |
0 | 0 | 25 yalms | 0 yalms | 10 seconds |
Eye for an Eye
eye-for-an-eye.png | Erects a magicked barrier around a single party member or pet. | ||||||
*Name | *Level | *Cast | *Recast | ||||
Eye for an Eye | 34 | Instant | 180 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
0 | 0 | 25 yalms | 0 yalms | 30 seconds | |||
*Barrier Effect | 20% chance that when barrier is struck, the striker will deal 10% less damage for 20 seconds. |
Thaumaturge
White Mages have access to the following Thaumaturge abilities.
Thunder
thunder.png | Deals lightning damage with a potency of 30. | |||||
*Name | *Level | *Cast | *Recast | |||
Thunder | 6 | 2.49 seconds | 2.49 seconds | |||
*MP | *TP | *Range | *Radius | *Duration | ||
21 | 0 | 25 yalms | 0 yalms | 18 seconds | ||
*Additional Effect | Lightning damage over time, potency of 35 |
Surecast
surecast.png | Next spell is cast without interruption. | |||
*Name | *Level | *Cast | *Recast | |
Surecast | 8 | 0 seconds | 30 seconds | |
*MP | *TP | *Range | *Radius | *Duration |
0 | 0 | 0 yalms | 0 yalms | 10 seconds |
Swiftcast
swiftcast.png | Next spell is cast immediately. | |||
*Name | *Level | *Cast | *Recast | |
Swiftcast | 26 | 0 seconds | 60 seconds | |
*MP | *TP | *Range | *Radius | *Duration |
0 | 0 | 0 yalms | 0 yalms | 10 seconds |
Up Next: White Mage Guide: Healer, Savior
Top Guide Sections
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